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Thread Statistics | Show CCP posts - 1 post(s) |

Unkind Omen
Russian Thunder Squad Darkness of Despair
13
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Posted - 2013.05.05 05:20:00 -
[1] - Quote
Nagarythe Tinurandir wrote:currently certificates have no value except telling your enemy how much sp your character may have based on wether you made them public or not.
a cool thing would be (as already mentioned by others in this thread), if certificates would be given to you by other players, e.g. the CEO of your Corp. they could still be skill based: for example to satisfy the requirements for fleet doctrine certificate ABC the player needs skills abc+xyz once the player meets those requirements it can be awarded to the player by the ceo of his corp or whatever. a nice window in corp managment could for example show which dudes still haven't caught up with the doctrines your corp has.
they could show that you mastered a certain style of gameplay e.g. certificate in fast tackling. awarded to players who have proven a dozen times, that they know how to use an interceptor or whatever. it could additionaly show how much game time you've spend e.g. tackling and or in how many kills your tackling resulted. that may be a good addition for the corp applying process. having something like a r+¬sum+¬-page where your accomplishments are listed.
maybe a combination of both?
either way certificates should be a player-controlled feature. if a certificate would show, who issued it, there would be actually an incentive to create a "market" for certificates. Corps like EvE-University would profit a lot from a feature like this. Depending on who issued the certificate they could mean more (or less).
+1 on this one. Summarising my PoV it would be nice to have two kinds of certificates:
- Skill and SP based certificates for incorportation/alliance use. Add corp directors ability for issuing custom certificates. Let those certificates assigned to the ship hulls by directors. Let corp members apply for those certificates when they have enough skills. Let FC/Boss/Squadcoms automatically see the certificate levels of the ships in his fleet/squads (but only those that are specific to that ships). Let people link those skill certificates everywhere they need to providing a temporary access to that info so FC can pick ships by those certs. May be even let people to link all the certificates that are set as related to the specific hull in a single bunch.
- Pilot qualification certificates. Those certificates should be working pretty much as skills system in the linkedin social network. You can create a certificate for yourself and ask people to sign it either as private persons or as officers of a certain corporation/alliance prooving that you fullfill that certificate requirements. The sign of the certificate can not be cancelled and the name of the issuer of the sign is visible to everyone who looks at that certificate. Let pilots link those certificates where they want to. Let people set those certificates as public if they want to. (I am sure there will be some fun made with that system. It may even grow into some public petition collection).
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Unkind Omen
Russian Thunder Squad Darkness of Despair
13
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Posted - 2013.05.05 11:36:00 -
[2] - Quote
Sizeof Void wrote: So, if you are seriously thinking about making such information public by default, you might as well publicly broadcast every ship's current fit, as well.
You have misread the following part. It states opposite.
CCP Ytterbium wrote:Initial research has shown a low usage of characters set Certificates as public, we thus are considering the following options:
- Remove the ability to set Certificates as public
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Unkind Omen
Russian Thunder Squad Darkness of Despair
14
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Posted - 2013.05.18 00:51:00 -
[3] - Quote
Quintessen wrote:For the people asking for player created certificates, you do not know what you are asking for. And frankly many of you probably wouldn't use it much past its introduction.
Step 1. Look at fittings window. http://clip2net.com/s/554Fuw
Step 2. Create a "Skills" category. Let people add skill requirements to fittings by picking from a list/dragndropping/whatever.
Step 3. Let people link not just the fitting but all their checklist markers via separate button. This can be done by extending specifications on "url=fitting" chat tag Which is looking like
Quote:url=fitting:29990:2048;1:3841;2:29974;1:30163;1:1541;4:2281;1:2410;3:31790;3:30066;1:3955;2:30134;1:17559;1:12058;1:1565;1:30110;1::
Step 4. See me using those improved fittings a lot as our alliance standard fittings are changing quite often and the members' skills management is a disaster. |

Unkind Omen
Russian Thunder Squad Darkness of Despair
14
|
Posted - 2013.05.18 19:52:00 -
[4] - Quote
We are not discussing the priority of the certificate system over other stuff here. The UI complexity would be an issue for any kind of system as the amount of information is huge. The system is already here and serves little to no purpose. And the smallest step required to make it feasible is to make certificates customizable. They will not get any usability while they are static. The game evolves too fast in comparison to a standard game production cycle. So the certificates would be permanently outdated bringing useless and even harmful information. |
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